Footwork Drills

Jena Newgarden

Yeushan Goan 
Milwaukee, WI

The Newgy Robot is very useful for footwork practice. You are forced to keep moving because the robot rarely misses. Here are some footwork drills you can do with your Newgy Robot:

One-Step Footwork 
1. Set Oscillator Control Levers to 2,5 (narrow sweep range). 
2. Adjust oscillator speed so ball are place at each end of the sweep range. 
3. Hit ball coming to your forehand court with forehand strokes, hit balls coming to your backhand court with backhand strokes.

Two-Step Footwork 
1. Set Oscillator Control Levers to 1,6 (no oscillation). 
2. Alternate your forehands and backhands to hit balls back.

Three-Step Footwork 
1. Set Oscillator Control Levers to 2,5 (narrow sweep range). 
2. Adjust oscillator speed so balls are placed at each end of the sweep range. 
3. Hit balls coming to your forehand court with backhand strokes and balls coming to your backhand court with forehand strokes.

Stepping In/Out Footwork Drills

Two-Step Footwork 
1. Set Oscillator Control Levers to 1,6 (no oscillation). 
2. Adjust head angle and ball speed so balls bounce twice on your side of the table. 
3. Step in to forehand hit a ball after it bounces once, then step out to forehand hit the next ball after it bounces twice, step in to backhand hit the next ball after it bounces once, and finally step out to backhand hit the fourth ball after it bounces twice. You should be moving in an "8 on its side" (_) route.

Three-Step Footwork 
1. Set Oscillator Control Levers to 2,5 (narrow sweep range). 
2. Adjust head angle and ball speed so balls bounce twice on your side of the table. 
3. Hit balls in the same manner as described in previous two-step footwork drill, except you now need to take 3 steps to make it to the balls.

Notes: 
a. If you find the 2,5 sweep range too wide for you, change it to 1,5 or 2,6. 
b. If you find the 2,5 sweep range too narrow for you, change it to 2,4, 3,5 or even 3,4. 
c. If you're right-handed you should step in with your right foot closer to the table, or you won't be able to bring your playing hand close to the ball. 
d. If you're left-handed, you should step in with your left foot closer to the table.

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A GREAT LOOPING DRILL

Jena Newgarden

By: Richard McAfee, USATT Certified National Coach

To use the loop as an effective weapon, you need to be able to control the amount of spin and speed you impart to each stroke. Too many loopers are one dimensional, in that they can only produce one speed of loop. Good loopers can vary the speed, spin, and height of their loop strokes depending on the tactics needed to defeat different styles of play. Here is a great drill to aid you in developing your loop skills.

Robot Settings: 
Set your Newgy Robot to deliver a medium speed topspin return to your deep backhand.

Drill Pattern:

  • Make two backhand counters or loops crosscourt
  • Step-round your backhand and execute a series of three forehand loops crosscourt. The first loop should be a safe slow loop with heavy topspin. Build up speed with each loop.
  • Change the direction for the fourth loop to down the line and execute the stroke with maximum power.
  • Repeat the pattern.

Keys for Success: 
For maximum spin, contact the ball as it begins its descent. For maximum speed, contact the ball at the top of the bounce. Remember to reposition your feet (open your stance) to direct the ball down the line.

This one-drill gives you practice on a number of important elements:

  • Controlling the amount of spin and speed that you impart to your loops
  • Step-round movement in using your forehand from your backhand side
  • Combining forehand and backhand strokes
  • Changing the direction of your loops

Special Note:
To work on developing maximum power, use the above drill but set your Newgy Robot to produce chop instead of topspin.

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Close to the Table Long Pips Attack and Defense Techniques

Jena Newgarden
By: Richard McAfee 
USATT Certified National Coach

Many of my senior (Over 40) students have asked me to do an article on the use of long pips, for close-to-the-table play. This style is very popular with the older table tennis players as it allows them to slow down play and to put the focus on using their hand skills rather than movement and power to win points.

Table tennis robot training is particularly useful when learning and practicing these techniques as few players can consistently attack against this style. In fact, as you are learning this style many players may become frustrated and not want to practice with you at all.

Let's take a look at the six basic strokes that should be in the arsenal of any close-to-the-table long pips player. All of these strokes are described as backhand strokes.

  1. Lift against backspin: This stroke is executed with a slightly open paddle. The stroke itself is very simple. At contact, push forward and slightly up. Use mostly the forearm and little or no wrist action. This stroke, when executed with long pips, allows you to use your opponent’s backspin to produce a controlled topspin attack. This is the only stroke in which you can produce enough topspin to hit with speed.
  2. Sidespin attack against backspin: This is an unusual looking stroke to most inverted players. The stroke is executed much like the straight lift against backspin, but at contact, the racket is pushed forward and pulled to the right (for right-handed players). Depending on the racket angle this return will produce a wide range of no-spin, sidespin, or light topspin returns, all with some degree of sidespin. This stroke can force many errors from your opponents.
  3. Attacking backspin by pushing: Pushing with long pips can be very aggressive. While pushing, if light contact with the ping pong ball is made, the return will be a dead ball (no-spin). If harder racket contact is made (more force), a light topspin can be produced. This leads to a lot of high and very attackable returns from your opponent.
  4. Controlled counter attacks: The key to attacking with long pips against topspin is to remember that controlling the speed of your returns is the key to success. Do not over-hit. Your returns will carry some backspin, so there will always be a limit on the amount of speed you can produce. Generally speaking, if you are using long pips without sponge this stroke will be quite slow and carry heavier backspin. If you are using long pips with sponge, this return will be faster but without as much spin. Once again, keep the stroke simple using only a forward pushing motion, with the forearm. Remember, when counter attacking with long pips, let the racket do the work for you. It is the ever-changing spin on your returns that will force errors from your opponent, not the speed of your returns.
  5. Defensive chop blocks: This stroke looks just like its name suggests—a block with a downward chopping motion. When used against heavy topspin, this stroke can produce heavy chop returns. Often your opponent will be forced into pushing this return back, which will allow you to attack.
  6. Pullback block: Once again, the name says it all. Against a topspin attack, you simply pull your racket slightly back at contact, thereby taking almost all of the pace off the ball. This can be used to produce a very short return making it impossible for your opponent to continue an attack. This technique works best with long pips without sponge.

There you have the major long pips, close-to-the-table techniques. When used properly, these table tennis strokes can make life very difficult for your opponents. Fortunately, your robot will not mind at all while you practice and perfect these techniques.

My next article will deal with robot match drills for the long pips close-to-the-table player.

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