 |
Tip of the
Month Winner |
Congratulations to Nicolaas Strik of Rumford, RI
for his contributions to the Coaching Forum contest. The
winning entry is listed below for your review and
implementation into your training program.
Winner
Making Quick
Decisions
Nicolaas Strik
Rumford, RI
One thing I like to do is throw in 6 white balls
with the 40 orange Newgy balls. When I see the white ball
come, that is when I change direction, change spin, or
make that my kill shot. I enjoy my Newgy a great deal.
The only thing better than my Newgy Robot is the customer
service that I receive from Newgy.
(Editor's Note: this is a very simple but
effective tip for training yourself to make quicker
decisions. To make this tip even more effective, you may
want to cloak the Clear Front Cover of your Newgy robot
so that you can not see the balls advancing up the ball
channel, thereby letting you "cheat" by knowing in
advance when a white ball is getting ready to be
discharged.
When I was young and training hard at table
tennis, one of the training aids I repeatedly used was a
"light panel" consisting of four differently colored
lights. The coach would give meaning to each light, such
as Blue Light = Move Left, Yellow Light = Move Right, Red
Light = Move Forward, Green Light = Move Backward. The
coach would then power the lights on and off in random
order and the students would have to respond accordingly.
As soon as the coach would notice that everybody was
responding correctly he would speed up the drill or
change the meanings. This was an excellent drill to
decrease response time and develop quicker decision
making, both key skills to acquire to become a better
table tennis player.
An example of a
good drill using the above tip would be to use
consistent, medium paced backhand counters to return a
medium speed topspin ball to your backhand corner against
all orange balls and then step out and all out forehand
kill every white ball. This would simulate the typical
backhand exchanges where each player is trying to "pin"
the other down on the backhand corner.
Another good
drill using this tip would be to have the robot give low
backspin returns across three-fourths of the table.
Against all orange balls you would use a slow speed,
heavy spin loop. Whenever a white ball is delivered, you
would use a fast loop. If a third ball color was mixed in
like yellow, then you could then smash each yellow ball.
This would simulate the attack choices that a player
would typically have to choose from when attacking a
chopper.
This tip can lend
itself to many variations. Make up your own to suit your
particular situation. If you want more color choices for
balls, buy white balls and then dye (Ritz dye, for
example) them various colors. This is the easiest way to
color several balls without affecting its weight or
balance.)